Guns of Icarus
Probably the most ambitious of the games presented, Guns of Icarus is a PVP (player vs player) oriented MMO (massively multiplayer online game). In classic steam punk style, which seems to be tragically underused in modern times, you fly about in airships, fighting over resources. There’s no landing. There’s no fighting on the ground. It’s all-high-in-the-sky, pirate style action. Shoot at your opponents with huge guns and hopefully blow them out of the sky before they do the same to you.
The game has been going on for a while, and seems to have built a fairly decent player base, but the reason this game was presented was its new game mode: Co-OP. It was once only a game where you would team up with your friends to fight other players. Now there is a mode for those who aren’t into competitive action. After seeing how the community they had built plays, the developers have taken those lessons and applied it to the AI of the computer and hope to deliver a similar experience, only with less stress for those who aren’t into PVP.